GM's Toolbox: Random Monster Generator
Here is an excellent tool for your GM's Toolbox, the Palladium Fantasy book Land of the Damned One Chaos Lands has one of the best random monster generators for any Palladium Game, sitting right there on pages 108-121. This can be used for both SDC and MDC games; just say it is, and it will quickly create a random monster for your game.
These are primarily for Palladium Fantasy, but nothing is stopping you from using them for all your other games! These are mainly intended for the random things crawling around the Chaos Lands, but they work just as well for any random creature you may need crawling around a dungeon. Just roll it up, flavor it as an undead, slime creature, minor demon, impling, animal, creature of magic, chaos beast, or any other random monster you may need to fill out an encounter.
This is especially useful for Beyond the Supernatural and for making random creatures, either as boss monsters or those random things that skitter through alleyways. You could use these in Nightbane, too, for random "chaos monsters" that are created out of figments of nightmares and realities.
As MDC creatures, these make great monsters to crawl out of random rifts, found on alien worlds, or strange things lurking in the ruins. There are a few of these types of tables, and another random monster table in the original Rifts core book.
Playing a Heroes Unlimited science-fiction SDC game using the Aliens Unlimited book? Here are your random alien SDC monsters! You can play straight science fiction using any Palladium game using Heroes Unlimited, this book, and the Galaxy Guide.
Seriously, these books are the secret "SDC sci-fi game" hiding in the Palladium system, and they also complement the Rifts science fiction universe of Phase World quite nicely. And you get random monsters for all of this with that table.
The Palladium system is one big, amazing junk drawer of stuff that all works together and can be combined in infinite ways. The more you know about things in your GM's Toolbox, the better the game gets.






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